As promised, I’ve updated the demo for my upcoming puzzle game. You’re an engineer hired by QTech, a secret facility developing machines called ‘blueprints’, powered by mysterious entities called ‘sparks’. Test out their devices, while getting to know the other researchers, and trying to uncover why exactly the facility is so secretive.
This demo features the early stages of the game, with the actual gameplay, although with many placeholder graphics. My next task is to design the blueprints themselves, so they aren’t just simple palette-swaps. I may go overboard, so you can expect much more interesting animations than in the original Unstable!
…But until then, you can wait patiently by playing this demo over and over and over…